dod_flip_mm
This Metamod: Source plugin flips team spawns between rounds in Day of Defeat: Source. It also flips the newly added invisible spawn walls, as long as you set dod_flip_blockteam. Otherwise it disables the walls after the first flip. If you set dod_flip_filterteam, it will flip filter_activator_team entities, which is what kills you when you try to enter the enemy's spawn in dod_salerno_rc3 and dod_anvil.
It is recommended that you add dod_flip_blockteam, dod_flip_filterteam and dod_flip_auto 1 to your server.cfg. Then add dod_flip_auto 0 to map configuration files that you wish for it to be disabled on.
You may want to disable it on dod_jagd and dod_colmar, as it can't switch objectives.
Offsets as of 2007/07/04
Windows
dod_flip_blockteam872dod_flip_filterteam900
Linux
dod_flip_blockteam892dod_flip_filterteam920
Binaries and Source
Changelog
- Version 7
- Fixed potential crash in respawning players.
- Version 4
Now flips after the bonus round, not before. Should also properly flip spawn walls when the game flips them itself.
If you see something fishy in this release, email me!
- Version 3
- Hopefully fixed
dod_flip_autosometimes not working. - Version 2
- Added ability to flip filter_activator_team entities.